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First released in 2011 after eight years of development, this fan-made game mashes together the first three Streets of Rage games and adds in over 100 stages, 15+ playable characters, and an epic soundtrack. Every difficulty mode doesn't have to be a frustrating experience.Streets of Rage Remake is a beloved game among emulation and homebrew fans. Normal now feels almost like Mania.Ĭhallenging is great, but sometimes you just want an easier experience where you can blast through a pile of bad guys without too much effort. You have the 'air recovery' that let you recover in the air after. You can chain attacks with a cancel combo system similar to the one in Kof 2002.
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When completed it will have the routes and content of the three original games, plus new options and sprites for some things. If you wanted to showcase the new enemy AI, why not just make another higher difficulty setting such as "Mania Plus", or make a toggle setting under the game menu for Enemy AI with choices between "SoR" and "Remake". The thing more similar to Sorr in openbor its Streets of rage 2x. 5.1 felt like this, but 5.2 definitely does not. Normal difficulty should feel like Normal difficulty on the classic Streets of Rage games.
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The enemies feel a lot less like Streets of Rage. You should be aware that the streets of rage 1 route is one of the harder of the 4 choices available. The enemies can be insanely cheap that it's infuriating and I often feel like rage quitting. In 5.1, I could easily finish the game on Normal without losing a life, and now I can barely finish it with all continues. Very thankful for this amazing game getting an update, but very strange decision to increase the difficulty to what feels like 300% harder.